2/23/2024 0 Comments Topaz Video AI download the newIn other usecases, I ran up to 6 instances and squeezed a little more speed out of it (the gain getting slower from instance to instance. If it does not improve speed in your case - than thats it for you. It depends on the combination of GPU/CPU/scale-factor/model/etc. Works !ĭo you actually get more frames processed by running two apps at the same time (with your 3080)? For me it makes no difference since one instance already uses 100% of my gpu (amd radeon rx 5700). Just tried the unspeakable just to saturate the rendering system: Run 2 instances of VEAI in parallel. I can happily trash my previous Dehaloing attempts now. Proteus Dehalo: never expected that this can be achieved.Ĭlean transitions in 1280x7x1080 while almost undisturbed by the source's blockfest. Just started redoing a paused film restoration from 720x576x25p DVD 5Mbps. tiff frames ask for huge storage, but this is well known. avi or VfW encoder interface: not yet implemented mp4, give enough bits (I felt safe with CQ12)Īnd add grain (I used 1,8) otherwise you get blocks again.Īny fps model loses audio, even if duration stays. mov (ProRes 422HQ) for now, I got small blocks all over the sky. He answers, and there is definitely progress in GUI usability and I guess in number and usability of models too. Reading up their forums it seemed to be much worse in the beginningĪnd from the responses it looks like only one developer responding, but still: One cannot save his preferences (why oh why do I have to input manually for every new clip). Preview framecounter seems to be ready for input of framecount, but only renders the same amount 30 or 50. Hard to find out which is missing, you have to dump the complete set 3.6GB and try to download the complete set gain With such hard- and software a lot of projects will see a second AI edition now.Ī few GUI unusual behaviours: Model Update management does list incomplete model sets only by filesize, not by files. Running stable here, Proteus V3 4,5fps, Chronos V3 6fps. Will not replace, but accompany Avisynth for the tasks where they shine. Other source VHS on DV: Dione Deinterlacing: QTGMC still wins by far for now.īut with improving AI models almost everything seems within reach.įor me Proteus and Chronos are well worth it now and will stay in my daily toolbox. In hard cases soft blends of details, but only visible while framestepping and pixelpeeping Going back to source I started to hate the source more than the result.Ĭhronos 50p interpolation: knocks Mvtools2 out of the water, almost no morphing blotches. When overdone repeating patterns occurred, but not too bad ! Proteus could repaint convincing seawater structure back, and resynthed details of hair and skin, Then maybe interpolate to 1920x1080x50p, maybe end in 1280x720x50p.įirst decoding with DGDecode, then QTGMC for getting Chroma back onto Y, then into VEAI. Used so far on Panasonic FT-3 encoder mud (1980x1080x25p on 25i)Īiming to stay in 1920x1080, but with less camera artifacts. Proteus: Fine tunable restoration for Pros, see below. Gaia: one-in-all for CGI, I haven't tested yet. tz fileĪrtemis: seems to be a one-stop shop for startersĬhronos: Good fps interpolation, see belowĭione: Deinterlacing, not mature yet I would say (knowing (Q)TGMC) If you don't preload everything VEAI will phone home for every model it sees fit and tries to get the next 30MB. Back to OP: Topaz VEAI 2.6.2 under Win10, i9-11900K 128GB, 3080RTX 16GB.Ħ432 files in C:\Users\\AppData\Roaming\Topaz Labs LLC\Video Enhance AI\modelsĦ model families, each in 1.6 subversions with all their kernels, in 1.3 builds each.
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